در این پست نهمین نسخه از دانلود آپدیت رسمی FIFA 19 که به تازگی توسط EA برای این بازی منتشر شده است را با حجم 2.7 گیگابایت و با لینک مستقیم میتوانید از سایت مودینگ وی دات آی آر دانلود کرده و طبق دستورالعمل روی بازی خود نصب کرده و لذت ببرید.
FIFA 19 Title Update 14 Direct link
دوازدهمین نسخه اپدیت بازی FIFA 19 نیز به تازگی توسط کمپانی EA برای پلتفرم های مختلف PS4 و PC و XBOX One منتشر شده است که اکنون ما نسخه جدید این اپدیت را برای دانلود رایگان و مستقیم در اختیار علاقه مندان این بازی قرار دادیم . این نسخه از اپدیت شامل تغییراتی در گیم پلی و حالت انلاین و اپدیت برخی از فیسها (چهره بازیکنان) و کیت ها و … میباشد که با نصب ان بازی شما هم بروز خواهد شد.
تاریخ انتشار آپدیت در سایت : 19 تیرماه 1398
منبع : XTland.com
حجم: 2.7 گیگابایت
رمز عبور: moddingway.ir
نسخه خام بازی : لینک دانلود FIFA 19 کرک شده + کرک CPY FIFA19
ویژگی های آپدیت 7 :
Gameplay:
Made the following changes:
Reduced the maximum size of the Timed Finishing window for a green timed shot.
The impact of this change will scale with a higher impact on shots where the time between the initial button press to take the shot and the button press to perform Timed Finishing is longer.
For example, a first time finesse shot where the ball is coming from a long distance away, or when queuing up a shot after a long knock on during a dribble.
Reduced the effectiveness of yellow timed shots.
These shots are now more likely to be impacted by error resulting in potentially less accuracy, ball speed and ball spin.
Reduced the effectiveness of higher powered finesse shots, both timed and non-timed shots.
These shots are now more likely to be impacted by error resulting in potentially less accuracy, ball speed and ball spin.
Further reduced the likelihood that a shot which was correctly aimed into the net, and that was targeting a location near to the post, would miss the net in a shooting situation where the attacking player is under no defensive pressure and is not off balance.
This change builds further on the change that was made in Title Update 3.
Reduced the speed of the goalkeeper when being controlled by manual movement.
The impact of this change will be higher when using manual movement during open play and lower when using manual movement during corner kicks and indirect free kicks.
Goalkeepers will now maintain a ready posture when being controlled by manual movement.
Addressed the following issues:
An issue where a timed finesse shot would always have less error than a non-timed finesse shot, even in situations where the timed finesse shot was red or yellow.
The level of error reduction for a timed finesse shot is now in line with the level of error reduction for other timed shots.
The ball speed of a yellow or red timed finesse shot was found to be too high and has been reduced.
Rarely the goalkeeper was unable to move using manual movement during a corner kick.
Rarely, in a situation where the goalkeeper thinks that the ball is going to go out of play but didn’t, such as due to a deflection or an opposing player taking control of the ball, the goalkeeper was not reacting properly.
If an AI Teammate runs into or jumps into the opposing goalkeeper it was possible for it to result in a goal and no called foul.
This should now properly result in a foul being called and the goal not being allowed.
An AI Teammate is any player on the pitch that is not being controlled by a human, or is not the CPU AI Controlled Player.
FIFA Ultimate Team (FUT):
Addressed the following issues:
Sometimes the ‘Take Me There’ link for a Squad Building Challenge (SBC) would not take the player to the SBC screen.
If this issue occurred, attempting to change tabs in the FUT hub would also not work correctly.
When completing an SBC with rewards that contained multiple packs of the same type, the SBC Completion Screen was only displaying the name under one of the packs.
Attempting to list a player on the Transfer Market from the SBC Squad Screen, who had just been purchased off the Transfer Market, would sometimes result in an error.
Career Mode:
Addressed the following issues:
In Player Career, finishing in first place in your league at the end of the season was not properly awarding the Win The League accomplishment.
In Manager and Player Career, players being unable to grow their overall rating and instead showing as -1 overall in multiple screens.
The Emirates FA Cup Final match being scheduled the day before the final match of the Premier League season.
This fix will not impact existing Career Mode save files, only new Career Mode save files.
Online Modes:
Made the following changes:
The fatigue reduction that is applied to a Pro Clubs player when it was being controlled by someone locked to a position has now also been applied to the players when they are being controlled by someone playing on ‘Any’.
Addressed the following issues:
In Pro Clubs, the Club Squad screen was not displaying the stats for each member of the club on the panel on the left side of the screen.
Sometimes a Pro Clubs Virtual Pro’s overall rating was incorrect when displayed in the Pro Clubs hub screens.
The overall rating that was being shown in a match, including the end of match flow, was correct.
The overall rating that was being used during gameplay was also correct, so this was a visual issue only.
For players that were impacted by this issue, you could see the overall rating of your Virtual Pro, when displayed in the Pro Clubs hub, be lower than it was prior to the title update.
The overall rating used in gameplay and shown during a match should remain the same.
Visual / Presentation:
Made the following changes:
Updates to the stadium banners and flags for Fulham.
Addressed the following issues:
Corrected the ad boards that display in an Online Friendlies match when the home team is from Bundesliga 1 or Bundesliga
ویژگی های آپدیت 6 :
Some improvements to the responsiveness of gameplay in situations where your opponent’s network connection may be experiencing packet loss or high latency.
This change applies to the following game modes:
FUT Champions
FUT Division Rivals
FUT Online Draft
FIFA Pro Clubs
FIFA Co-Op Seasons
ویژگی های آپدیت 5 :
GAMEPLAY
The two changes to in this title update that we want to focus on are a change to some first time finesse shots, and a change to the Elástico skill move.
SHOOTING
We have seen the feedback coming from the community that the effectiveness of first time finesse shots was too high. In a previous title update, we had made adjustments to reduce the effectiveness of first time finesse shots where the ball was being received by the player from behind. In this title update, we continue to make adjustments to shooting, reducing the effectiveness of first time finesse shots where the lateral ball velocity is high.
To understand this change, we first need to talk about what we mean by ‘lateral ball velocity’. In the context of this change, the lateral ball velocity is the difference in degrees between the incoming angle of the ball when it is being received by the player, and the angle of the ball leaving the player as they take a shot. It’s important to note that the angle of the ball leaving the player is not the same as the target of the shot, as the ball can curl or swerve after it has left a player’s foot from a shot.
So, as an example, assuming that the angle of the ball leaving a player’s foot from a shot is 0 degrees, and the ball was coming into the player at 75 degrees, than the lateral ball velocity would be 75 degrees.
With that out of the way, let’s dig into the actual change.
A first time finesse shot, with a high lateral ball velocity, is now more likely to be impacted by error, resulting in potentially less accuracy, ball speed and ball spin. In addition, the impact that a player’s Finishing Attribute will have on reducing the chance of error for these shots has also been reduced.
While this change can affect all first time finesse shots, the change is most impactful when lateral ball velocity is 90 or 270 degrees, or essentially when the ball is coming into the player directly to the left or right of where it is going to leave their foot. The full range of impact for this change is:
Lateral Ball Velocity of 0 degrees (lowest impact) to 90 degrees (highest impact).
Lateral Ball Velocity of 180 degrees (lowest) to 90 degrees (highest).
Lateral Ball Velocity of 180 degrees (lowest) to 270 degrees (highest).
Lateral Ball Velocity of 0 degrees (lowest) to 270 degrees (highest).
Below is a visual representation of the above, where 0 degrees is the point by which the ball is leaving the foot of the player taking the shot.
To better illustrate how this change plays out in game, here are examples of 100 shots being taken by Eden Hazard, where the lateral ball velocity was 86.25 degrees. The blue lines show shots that would have been on the net, which could end up as saves by the keeper or could end up being goals, while the red lines show shots that would have been off target.
SKILL MOVES
The feedback from the community was, that when executing the Elastico Skill Move, the ball was travelling too far away from the dribbling player. We have adjusted the distance that the ball moves away from the player when executing this move to keep it closer to the dribbling player.
Below you can see a video comparison of a 5 star skilled player performing the Elastico Skill Move before and after the title update. After the title update, the ball stays much closer to the dribbling player.
Thank you to everyone in the FIFA community for your continued FIFA 19 feedback. Continue the discussion around these source : www.ea.com
آپدیت های قبلی :
✔ مخصوص نسخه اورجینال
✔ اپدیت نسخه اول در تاریخ 24/10/2018
✔ تغییراتی در بخش گیم پلی بازی مانند :
– تغییر ارنج بندی تیم در وسط بازی
– حالا میتوانید در استوپ وسط بازی هم ارنج بندی خودتون رو عوض کنید
– تغییراتی که در وسط بازی روی ترکیب تیمتون اعمال کردید، ذخیره نمیشود
– حالا با عوض کردن جای بازیکنان در وسط بازی وقتی که گیم پلن روی بالنس (متعادل) باشه، این تغییرات رو روی گیم پلن های دیگر هم اعمال میکنه.
– این فقط وقتی صدق میکند که شما تغییرات را روی گیم پلن بالانس انجام دهید.
– تغییراتی که در طول بازی روی گیم پلن های دیگر انجام میشود، فقط مختص همان گیم پلن خواند بود و شما باید تغییرات روی گیم پلن های دیگر را دستی وارد کنید.
– با توجه به مطالب بالا، برای مثال وقتی به خاطر کارت قرمز در وسط بازی، تغییری را روی تیم خود انجام میدهید، اطمینان حاصل کنید که آن تغییر روی گیم پلن بالانس انجام شود.
✔ کاهش قدرت تخیلی ضربات قیچی بازیکنان
✔ رفع باگ و مشکلات دروازبان ها
✔ تغییراتی در بخش FUT :
– ما تغییراتی را قسمت سرچینگ قبل بازی در دیویژن رایول ایجاد کردیم تا دشواری پیدا کردن رقیب برای بعضی بازیکنان کاهش پیدا کنه.
– تاریخ تشکیل شدن تیم FUT رقیب شما، دیگر نشان داده نخواهد شد.
– نام تیم و ترکیب حریف، دیگر نشان داده نخواهد شد.
– آیدی آنلاین رقیب شما دیگر روی صفحه نمایش، نشان داده نخواهد شد.
– اگر دکمه لیست کردن اعضا (list members) را بزنید، هنوز میتوانید آیدی آنلاین رقیب را ببینید
✔ رفع مشکلات زیر در حالت آنلاین :
– بعضی از مشکلات را که در مواردی صفحه استپ بعد از رسیدن به زمان صفر، بسته نمیشد و هنوز روی تصویر باقی میماند را حل کردیم.
– در pro club, گاهی بازیکن شما در بازی، در پست اشتباه بازی میکرد که رفع شد
– این مشکل فقط در هنگام استفاده از پست هایی خاص در ترکیب های خاص، ایجاد میشد و شامل تمام پستها نبود.
✔ رفع مشکل هنگ کردن موقع دیدن پیام های ارسال شده در بخش کریر مود
1- با تمامی ورژنهای فیفا سازگار است.
2 – آپدیت 12 با کرک CPY سازگار نیست و برای نصب و اجرای ان نیاز به سی دی کی اشتراکی یا اورجینال دارید .
نسخه خام FIFA 19 :
آموزش نصب آپدیت FIFA 19 با کرک CPY :
1 – فایل آپدیت 7 مناسب CPY را از یکی از لینک های بالا دانلود کرده و از حالت فشرده خارج کنید .
2 – سپس کل محتوای فایلهای آپدیت را در محل نصب بازی خود در پوشه FIFA 19 کپی و جایگزین فایلهای قبلی کنید .
3 – سپس فایل Squads را در مسیر زیر کپی و جایگزین فایل قبلی کنید:
My Documents\FIFA 19\Settings
4 – بازی فیفا ۱9 را اجرا کرده و به بخش تنظیمات رفته و سپس از قسمت Customise و بعد Load Profile رفته و فایل جدید Squads را لود کنی